Conference Agenda

Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).

 
 
Session Overview
Date: Wednesday, 26/Aug/2020
11:00am
-
11:25am
Opening Day 1: Opening
Location: Online (Time GMT+1)
Chair: Georgi V. Georgiev
11:25am
-
11:55am
Keynote 1: Dr Jonathan Hey
Location: Online
Chair: Jean-François Boujut
11:55am
-
12:40pm
Podium 1: Measuring Design Creativity and Its Impact
Location: Online
Chair: Nathan Crilly
 

Retrospective and Prospective of the Study of Design Creativity: 80 Years into the Past and the Future

Ricardo Sosa1,2

1: Auckland University of Technology, New Zealand; 2: Monash University, Australia



On the novelty of software products

Alejandra Beghelli1, Sara Jones2

1: Universidad Adolfo Ibañez, Goldsmiths, University of London; 2: City, University of London



Creativity Assessment via Novelty and Usefulness (CANU) – Approach to an Easy to Use Objective Test Tool

Lorenz Prasch, Philipp Maruhn, Marcel Brünn, Klaus Bengler

Technichal University of Munich, Germany

12:40pm
-
12:50pm
Break
12:50pm
-
1:50pm
Podium 2: Applied Design Creativity
Location: Online
Chair: Helena Hashemi Farzaneh
 

Co-Design Visions of Public Makerspaces in China

Busayawan Lam1, Youngok Choi1, Xi Chen1, Sophia de Sousa2

1: Brunel University London, United Kingdom; 2: The Glass-House Community Led Design



Businesspersons’ idea generation confidence shifts through a minimum design thinking training

Nanami Furue

Tokyo University of Science, Japan



Participation of healthcare representatives in health-related design sprints

Mira Alhonsuo1, Melanie Sarantou1, Samantha Hookway2, Satu Miettinen1, Maarja Motus3

1: University of Lapland, Finland; 2: University of Gothenburg, Academy of Design and Arts; 3: Estonian Academy of Art



Fixation in the creative practices and Perceptions of Independent Ceramic Designers

Qianang SUN, Eunyoung KIM

Japan Advanced Institute of Science and Technology, Japan

1:50pm
-
1:55pm
Break
1:55pm
-
2:55pm
Podium 3: Diverse Perspectives on Design Cognition
Location: Online
Chair: Gaetano Cascini
 

Enhancing creativity by demonstrating individual vulnerability to fixation

Maria Adriana Neroni, Nathan Crilly

University of Cambridge, United Kingdom



Brain Activity in Constrained and Open Design Spaces: An EEG study

Sonia Liliana da Silva Vieira1, John S. Gero2, Jessica Delmoral3, Shumin Li1, Gaetano Cascini1, António A. Fernandes4

1: Politecnico di Milano, Italy; 2: UNCC, Charlotte, NC; 3: INEGI FEUP, Portugal; 4: FEUP, Portugal



An analysis of socio-cognitive activities during co-creative design supported by spatialized augmented reality

Cédric Masclet, Laetitia Baldacchino, Jean-François Boujut

UGA, France



Sustaining creativity with neuro-cognitive feedback: a preliminary study

Tripp Shealy1, John Gero2, Julie Milovanovic3, Mo Hu1

1: Department of Civil and Environmental Engineering, Virginia Tech, Blacksburg, VA, USA; 2: Department of Computer Science and School of Architecture, University of North Carolina at Charlotte, Charlotte, NC, USA; 3: AAU-CRENAU, Graduate School of Architecture, Nantes, France

2:55pm
-
3:30pm
Short 1: Creative Design Processes and Methods
Location: Online
Chair: Julie Milovanovic
 

AN INTERACTION-BASED DESIGN THINKING APPROACH FOR ARCHITECTURE AS A COMPLEX ADAPTIVE SYSTEM

Tao Shen1, Yukari Nagai2

1: College of Design and Innovation, Tongji University, Shanghai , China; 2: Knowledge Science, Japan Advanced Institute of Science and Technology, Nomi City, Japan



The problematization for creativity in design

Luiza Grazziotin Selau1,2,3, Julio van der Linden1, Carlos Duarte2, Teemu Leinonen3

1: UFRGS - Universidade Federal do Rio Grande do Sul; 2: IADE - Universidade Europeia; 3: Aalto University



A Bottom up Functional Domain Synthesis Approach for Creative Conceptual Design.

Yu-Tong Li, Yu-Xin Wang

China University of Petroleum, China, People's Republic of



Literature review: Existing methods using VR to enhance creativity

Zhengya Gong, Georgi V. Georgiev

Ubiquitous Computing (UBICOMP),University of Oulu, Finland


 
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