Conference Agenda
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
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Session Overview |
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Paper Session 2
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4:15pm - 4:40pm
Toward True Differentiated Instruction with PathMX and Curriculum as Code Furman University, United States of America Students enter CS1 courses with widely varying programming experience, mathematical maturity, and learning preferences. We propose a framework called PathMX that addresses this challenge through a ``curriculum as code'' methodology that treats curriculum materials as structured, version-controlled repositories editable by both instructors and LLM-based coding agents. When curriculum is authored as code following clear conventions, agents can generate personalized content on demand, enabling scalable differentiated instruction that was previously impractical. Our CS1 case study demonstrates that this approach makes true differentiated instruction achievable within the constraints of real classroom teaching. 4:40pm - 5:05pm
Apache Sudoku: A Web-Based Game for Learning and Demonstrating Web Development Concepts Utica University, United States of America In today’s digital world, understanding how websites function is essential, yet the inner workings of web applications remain unclear to many learners. While web technologies are widely used, practical opportunities to explore client-side scripting, dynamic content, and user interface design in a cohesive project are often limited. There is a need for interactive tools that both engage users and illustrate the integration of core web development concepts. This paper presents the proposed tool, Apache Sudoku, a webbased game designed to demonstrate and teach web development principles. The application integrates multiple programming languages, including HTML, CSS, and JavaScript, to create an interactive and engaging user experience. Apache Sudoku illustrates fundamental concepts such as DOM manipulation, event handling, and dynamic content updates, while providing a complete, playable game. Beyond its entertainment value, the tool serves as a practical platform for learning how different web technologies interact to produce a functional application. By combining educational purpose with interactive design, Apache Sudoku provides a hands-on example for students to explore and understand modern web development techniques. | ||