ASIS&T 2025
Conference Agenda (All times are shown in Eastern Daylight Time)
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
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Session Overview |
| Session | ||
Alternative Event 20: Navigating Tensions using Serious Games: Integrating VR, Gamification, and GenAI for De-Escalating Patron Crises in Libraries
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| Presentations | ||
Alternative Event 20: Navigating Tensions using Serious Games: Integrating VR, Gamification, and GenAI for De-Escalating Patron Crises in Libraries 1State University of New York at Albany, USA; 2University of South Carolina, Columbia, USA | ||