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4:00pm - 5:40pm
Big Design - Designing at scale
1Jönköping University, Sweden; 2University of Johannesburg; 3Human Experience Design
Large-scale transformation projects have by and large been set up from a dirigist, technicistic perspective first and foremost. Their outcomes are on the other hand meant to be experienced by communities in a direct, engaged manner that is embodied, spatial and temporal. For processes meant to radically transform the lived experience of people, they have so far been strategically unconcerned with any human-centric view.
The workshop intends to suggest a necessary shift in perspective through the conceptual lens of pace layers and a system of temporal, spatial, and socio-cultural indicators: place-making, power and plasticity, and proxemics, and discuss the role and responsibilities of design in the production of large-scale systemic change. Questions that will be addressed during the workshop include:
When scaling up to regional level, does the design discourse belong? If so, when, where, how?
What role and responsibilities for designers?
Are designers comfortable with the level of abstraction these project comport?
Are current design processes useful or fit for the task?
Is designing at scale designing for people?
This is an activity-based workshop.
After an initial welcome and introduction moment, the facilitators will create groups of 3-5 attendees. These groups will work on three distinct activities framed through large-scale design problems: the facilitators will provide the practical and theoretical framing, a fictional hands-on case, supervision for the duration of the workshop, and finally coordinate the room for take-aways and reflection at wrap-up. Rough schedule:
00:00 - 00:20 Welcome, introduction
20:00 - 35:00 Framing: Pace layers
35:00 - 75:00 Activity #1, #2, #3
75:00 - 90:00 Reflections, wrap-up
Framing: Pace layers
The pace layer model will be used to frame the outcomes of the workshop and guide the participants through the individual activities. Pace layers postulate that different socio-technical superstructures move and change at different speeds.
Participants will be asked to reflect on and formulate how the individual activities relate to the pace layer model. At the end of the session, groups will create a pace layer visualization for their processes, with the general aim of having an organically built representation of what tasks, activities, opportunity and challenges reside in or across what layers when designing at scale. Participants will be given a baseline to start from, taking into account that:
in layers with high variability, adaptability should be maximized;
in layers with low variability, structures should be stabilized;
if changes happen too fast in a low-variability layer, their effects can become systemically detrimental as they negatively impact other layers.
These points will be recalled in the reflections during wrap-up to frame the workshop and further the conversation.
Activity 1: Placemaking
A dimension often overlooked in large-scale transformation projects is that addressed by placemaking. A core concept in city planning, placemaking centers on the necessity of designing environments that feel human and that speak to our sense of presence and belonging. While large-scale projects naturally work at the geographical scale, they seem to ignore the general need to meaningfully anchor infrastructure to human activities and the placemaking of the new digital/physical environments they create.
Activity 2: Power and plasticity
In cultural terms, power may be considered as control and the expression of biases in choices. Such control may be culturally explicit or tacit. Any call for large-scale transformation is a reflection on whether such efforts should alter or maintain the status quo. Human-centric approaches favor the individual and local bottom-up angle: strategic, policy-driven approaches favor the top-down, collective view. When designing at scale, as we abstract local needs upwards, can top-down structures provide the necessary plasticity to cater for cultural variance? What role does design play in avoiding technocratic approaches which may sideline social and cultural needs?
Activity 3: Proxemics and public spaces
Proxemics is a cultural approach to understanding and representing how people experience space and spatial components and suggests a scalable framework that conceptualizes different interactions through methods of distance-setting. Using De Waal’s three conceptual constructs for exploring proxemics at the level of the public space, the private, parochial and public domains, this activity will have groups figure out the how proxemics can contribute to make large-scale processes more human-centric.
Reduce the gap between the reality of large digital transformation projects and the current research framing and understanding of the problem space.
Challenge the current mainstream technicistic top-down approach, and disseminate a more rounded, humanistic way-of-doing that centers on socio-technical and temporal/spatial complexity.
Kickstart a process of aggregation of perspectives, cases, approaches, and results, for added insights.
Number of participants
15-30 participants, with a bare minimum of 9.
Participants will learn how to:
define the role and responsibilities of design when designing at scale;
recontextualize the role of technology in large scale transformative projects;
systemically relate human-scale indicators to large-scale priorities.
The workshop contributes to the conference’s theme by addressing/exploring the transformative nature of designing at scale and proposing a human-scale approach. It does so by applying three distinct research perspectives on the topic as well as offering a general framework for understanding the relationship between these.
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